FACILITATOR TASK 4

 FACILITATOR: ADRIANA

During this task, we have elaborated a game based on the merge cube, in which the children sit in a circle and one of them has the cube, this child will have to say characteristics of the figure of the animal that appears scanned in the cube, after having said the characteristics, the child on his left will have to guess the animal described and when he guesses it, the process will be repeated until the predetermined time is over (in the case of the class it will be 3 minutes), the child on his left will have to guess the animal described and when he guesses it, the process will be repeated until the predetermined time is over (in the case of the class it will be 3 minutes), when the time is over the child whose turn it is to guess the animal will be eliminated and this will happen successively until there is only one child left who will be the winner of the game.

After this activity, the teachers will hand out cards with the different parts of the animals that have been observed in the cube while these figures are projected on the digital whiteboard. The students in pairs should approach the screen and write the names of the parts of the animals that have been given to them in the form of a card as a reference.

To explain everything better we created this timeline:


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